This is a working snapshot of CIRCLES: something that works, but isn't quite finished. It's not a release. Things here can change, or go away again. The release is the guided start.
The tutorial here is the one with sliding a figure. In this build a few gestures do something else. Every player now runs at its own speed, pulled back to its place against L0.
play held + wheelnewdetune the chosen player (0.1 % a click, up to 5 %). On all it does nothing.
play held + pushnewexact again. On all: everyone.
loop held + wheelchangeda kick: the figure jumps later or earlier (a 64th of its length a click), and the pull brings it back. On all: how strong the pull is.
loop held + pushchangedglide home, back to its place. On all: everyone.
loop held + playchangedclear the chosen player (on all: everyone). Holding loop on its own no longer clears.
a new lengthchangedlands at the player's own loop start, not on L0.
before the first figurenewa short click on every L0, to play the first figure to.